Renato G. Scicchitano
Renato G. Scicchitano
Senior Lookdev Artist
Vancouver, Canada

Summary

Hey, I’m Renato—a Senior Lookdev & Texture Artist with nearly a decade of experience in VFX, animation, and digital environments. I specialize in texturing, shading, and material creation, bringing a balance of technical precision and artistic intuition to every project.

I’ve worked on some of the biggest productions out there, including Dune: Part Two, House of the Dragon S2, The Last of Us S2, Shazam! Fury of the Gods, Captain Marvel, Game of Thrones S8, Star Trek Discovery, and Sonic the Hedgehog 2. My background in industrial design gives me a unique perspective when creating digital materials—I love the challenge of making textures feel authentic, tactile, and believable.

Over the years, I’ve also worked in modeling and surfacing, always looking for ways to push realism and visual storytelling through detailed craftsmanship. Outside of production, I’m passionate about teaching and mentoring the next generation of artists, helping them refine their skills and find their own artistic voice.

Thanks for stopping by—feel free to reach out for collaborations or just to talk shop.

📧 renato.scicchitano@gmail.com
🌍 www.rgs3d.com

Resume PDF

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Skills

3D ModelingHigh-poly ModelingHard Surface ModelingRetopologyUvUV MappingTexturingTexture BakingPBR TexturingShadingLightingRenderingVideo EditingPhysically Based RenderingCompositing

Software proficiency

Maya
Maya
Houdini
Houdini
UVLayout
UVLayout
Mudbox
Mudbox
ZBrush
ZBrush
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Illustrator
Illustrator
Photoshop
Photoshop
Premiere
Premiere
Marmoset Toolbag
Marmoset Toolbag
RenderMan
RenderMan
Arnold
Arnold
Clarisse iFX
Clarisse iFX
V-Ray
V-Ray
Nuke
Nuke
Shotgun
Shotgun

Reel

Productions

    • TV Production
      House of the Dragons - Season 2
    • Year
      2024
    • Role
      Senior Lookdev Artist
    • Company
      Weta FX
    • Movie
      Sonic the Hedgehog 2
    • Year
      2022
    • Role
      Senior Texture Artist
    • Company
      MPC - DNEG
    • Movie
      Captain Marvel
    • Year
      2019
    • Role
      Texture Artist
    • Company
      Trixter
    • TV Production
      Game of Thrones
    • Year
      2019
    • Role
      Modeling Texture Artist
    • Company
      Pixomondo
    • TV Production
      Star Trek Discovery - Season 4
    • Year
      2021
    • Role
      Senior Texture Artist
    • Company
      Pixomondo
    • Movie
      Without Remorse
    • Year
      2021
    • Role
      Senior Texture Artist
    • Company
      Pixomondo
    • Movie
      Fengsheng Trilogy
    • Year
      2020
    • Role
      Senior Texture Artist
    • Company
      Pixomondo
    • TV Production
      Star Trek Discovery - Season 3
    • Year
      2020
    • Role
      Texture Artist
    • Company
      Pixomondo
    • TV Production
      Star Trek Discovery - Season 1
    • Year
      2018
    • Role
      Texture Artist
    • Company
      PIxomondo
    • Movie
      Maya the Bee 3 - The Golden Orb
    • Year
      2021
    • Role
      Modeling/Surfacing Artist
    • Company
      Studio Isar Animation
    • TV Production
      Legion - Season 2
    • Year
      2018
    • Role
      Texture Artist
    • Company
      Pixomondo
    • Movie
      Dragevokterens
    • Year
      2020
    • Role
      Texture Artist
    • Company
      Planet X
    • Commercial / Advertisement
      Ark Abberation
    • Year
      2018
    • Role
      Texture Artist
    • Company
      Pixomondo
    • Commercial / Advertisement
      Far Cry 5
    • Year
      2019
    • Role
      Texture Artist
    • Company
      Pixomondo
    • TV Production
      Siren - Season 1
    • Year
      2018
    • Role
      Texture Artist
    • Company
      Pixomondo

Experience

  • Senior Texture Lookdev Artist at Weta FX
    Vancouver, CA
    October 2023 - Present

  • Senior Texture Artist at Dneg
    Montreal
    October 2021 - May 2023

  • Senior Environment Artist at MPC
    Montreal
    June 2021 - October 2021

  • Texture Artist at Pixomondo
    Stuttgart, Germany
    January 2020 - April 2021

  • Creature Texture Artist at Planet X
    Amsterdam, Netherlands
    May 2020 - July 2020

  • Modeling / Surfacing Artist at Isar Animation Studio
    Munich, Germany
    October 2018 - December 2019

  • Texture Artist at Trixter
    Munich, Germany
    May 2018 - September 2018

  • Texture Artist at Pixomondo
    Stuttgart, Germany
    May 2017 - May 2018

  • Texture Instructor at Bournemouth University
    Bournemouth , United Kingdom
    April 2021 - Present

    Part-time texture instructor

  • Foundation Term Instructor at Think Tank Training Centre
    June 2018 - June 2024

  • Modeling Instructor at The Animation Workshop
    Viborg, Denmark
    September 2020 - October 2020