I am a Senior Texture Artist/ Lookdev Artist with years of experience in the industry working on CG projects for VFX, including Modeling, Texturing, and Shading.
I am a highly passionate and motivated individual, extremely eager to learn and help others succeed. For this reason, I am also a teacher of CG and Texturing.
I graduated from Think Tank Training Centre.
Previous experience and bachelor's in Industrial Design.
Skills: Modeling, Sculpting, Texturing, Lighting, and Rendering
Software knowledge :
Modeling: Maya, ZBrush, Mudbox, Marvelous Designer, Houdini
Texturing: Mari, Substance Painter, Substance Designer, Adobe Photoshop
Shading: Maya, Katana, Clarisse, Houdini
Rendering: V-Ray, Arnold, Redshift, Renderman, Clarisse
Game Engine: Unreal Engine 5
Part-time texture instructor